by adam mathes · subscribe · RSS · archive
It suffers from some difficulty and repetition issues, but other than that it’s critical acclaim is well deserved. It’s beautiful and looks like a fairy tale.
The main character being able to take the hand of the princess to lead her around was a masterful addition, and being able to run hand in hand with her is one of the most satisfying aspects of the game.
There’s something sweet about them holding hands; something that isn’t in many games.
(The problem is that dragging someone around by the hand does get a bit tiresome after a while.)
I wonder if games I played in my more formative years had featured hand holding if I’d be better at it now.